Sorry I haven't been around to help at all. Classes are hitting me hard with all kinds of back-to-back-to-back projects.
Anyway, I just got an e-mail from a classmate, which he sent to the entire game design department. I haven't the time to really look into it (I have a zoo simulation to make for next week and another assignment due thursday and-blugh. You get the idea). Plus I already have an okay handle on the basics of Unity. But maybe some folks here don't and want to? Anyway, here's the e-mail:
Anyway, I just got an e-mail from a classmate, which he sent to the entire game design department. I haven't the time to really look into it (I have a zoo simulation to make for next week and another assignment due thursday and-blugh. You get the idea). Plus I already have an okay handle on the basics of Unity. But maybe some folks here don't and want to? Anyway, here's the e-mail:
By "our time", he means mid-west US. Probably should clear that up. Anyway, hope this is helpful to at least someone.Hey folks, just saw this and thought I'd throw it on here in case anyone might be interested in a quick run-around of the Unity game engine. Here's the link to the page: http://theantranch.com/UnityLiveOnlineEducation/LiveOnlineEducation/Class_List.html-- The times listed on the page are in GMT, but the next two classes are at 3:30pm our time on Wednesday and Friday. They are intro classes that should take you through the editor and go over basic concepts and by the end you create a little mini-game from what you learn.