Project Legends

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megabust99
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80 posters

    Recruitment Center

    LordGarza
    LordGarza
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    Post by LordGarza Mon Oct 10, 2011 3:07 am

    I believe the "conceptual developer" position was indeed canned. However, I would highly suggest you that you choose that position whis is your best field. (I believe that in what you posted, your best attribute is designing).
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    foiden
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    Post by foiden Mon Oct 10, 2011 5:29 am

    Many thanks LordGarza for keeping activity alive as possible. I'm eyeing the design concepts forum a bit to get an idea of what people are going for. (In the mean time, I've been also doing work on Web broadcasting Comedy TV episodes as well as my live-entertainment venues) I have a few concepts I'll throw around to see if it breaks in with the design team. It isn't much, but I'd figure maybe some music will throw some ideas around.
    KokO
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    Post by KokO Mon Oct 10, 2011 7:36 am

    I could go with designer

    Just to be clear, designer works in things that are implemented in the game such as mechanics, opponents etc right? And when I hear design, I think it also has to do with a little visuals. Just want to be clear before it's final Excited
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    Post by PixelSprite Mon Oct 10, 2011 8:56 am

    Yeah, designer mainly means mechanics.
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    Post by KokO Mon Oct 10, 2011 11:12 am

    Yah I feel as though I could help most in that field (designer) Excited but that doesn't stop me from giving my input on other things like writing right? Tongue
    PixelSprite
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    Post by PixelSprite Mon Oct 10, 2011 12:49 pm

    It's encouraged, actually.
    LordGarza
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    Post by LordGarza Mon Oct 10, 2011 2:23 pm

    Thanks for your compliments Foiden, but I'd also like to thank Maestro. He's also been active in the forum. KokO, The position you choose is where you will mainly be focusing, but it doesn't mean you won't be able to help in the other sections. Wink
    KokO
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    Post by KokO Tue Oct 11, 2011 2:42 am

    I see that I am now an official designer. I will get to work ASAP!
    LordGarza
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    Post by LordGarza Tue Oct 11, 2011 10:06 am

    Congratulations and welcome to the team! Smile
    Speculator
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    Post by Speculator Sat Oct 22, 2011 1:56 am

    I can try out for some artwork. I'm still a beginner with using the tablet but I have a pretty decent taste in art concepts.

    Plus, I make a great discussion leader. Put me into that Project Boom thing or something
    Infernite
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    Post by Infernite Sat Oct 22, 2011 4:50 pm

    Alright, I could do best as a writer. Of course, if you want, I could do some audio too...
    QuietlyThinking
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    Post by QuietlyThinking Sun Oct 23, 2011 4:45 am

    Little late to the game I kinda dropped offline for a bit.

    My info:

    currently working on a degree in Information Systems

    -I know a bit about marketing(Taking a marketing class right now)
    -I have run several websites and have aquatinted myself with HTML PHP ASP, i also have a fundamental understanding of layouts. i have also taken 2 web classes in highschool and an independent study web class. i have also had a class in digital graphics.
    -I learned a lot about TCL From running ServBot, but thats only really useful if you want an IRC to collaborate.
    -I have taken 3 classes in java fat load of good that was, I barely scratched the surface.
    -I have taught myself quite a bit about audio recording, and editing and I can usually convert any audio file xD and i usually do a good job with remastering.
    -I have some basic video editing skills, however i am usually good at converting and cleaning video

    Thats about everything I know it isn't much but the least I can do is offer to help.
    LordGarza
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    Post by LordGarza Sun Oct 23, 2011 7:55 pm

    Welcome to all you! Just remember that even if you have a current position, you are still allowed to work with everyone else and contribute in any part you desire. Smile I recommend you to check the latest topics in the development section for you to know what we're planning right now. Thanks and I hope we get to work really hard! ;D
    Infernite
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    Post by Infernite Mon Oct 24, 2011 8:54 pm

    Hey, just asking, but what does Official Conceptual Developer mean?
    LordGarza
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    Post by LordGarza Thu Oct 27, 2011 1:28 am

    The conceptual developer role means that you don't have a specific role as writers, designers, or artists do. Your main job is to help mostly in what's possible for you, without a specific department (for example, the designing department, the writing department, the music department, etc). Basically you're the kind of person who tries to help everybody the way you want and can, with no specific role. If I'm wrong, then it surely means your role is creating some concepts... anyways, have a nice day! =)

    Infernite
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    Post by Infernite Thu Oct 27, 2011 5:27 pm

    Alright! I like that role. I'll try not to dissapoint you!
    HalcyonDays
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    Post by HalcyonDays Sun Nov 06, 2011 8:56 pm

    Hey, HalcyonDays here. Requesting a position as "Designer."

    Having been a former active member of the Devroom since it's creation, I've been able to expand on, as well as offer various well-received ideas, particularly, those pertaining to gameplay mechanics, as well as participating (behind the scenes) in design contests, particularly the Mascot Design contest, behind the proposed mascot "Digs The Robotic-Cat."

    Here are some of the contributions I've been able to give.

    ***NOTE: Unfortunately, due to complications with site protocol, I'm currently unable to provide external links in any of my posts, so if anyone wants the actual hyperlinks to the following, please contact me VIA PM.***

    Regarding Game Mechanics:
    Lock-On Mechanics: Scrolling the Lock-On
    JetSkate Mechanics: Lock-On and 8-Way Movement
    Buster Gun Mechanics: Pre-set Buster Part Packs (For Faster Part Switching in Battle)

    Regarding Character Personality:
    The Personality of Megaman Volnutt/Trigger: MML VS MML2 (and MML3)

    Regarding Mascot Design and Overall Artwork Capability:
    Digs the Robotic Cat (Mascot Submission)
    Reaverbot Concept - Rolun
    Reaverbot Concept - Top (Like a Beyblade! Let it RIP!)

    You'll notice that some of those threads and concept designs were created by a person named Gabriel, who just so happens to be a family member of mine, in which we worked in tandem.

    Anyways, I hope to be of assistance, if you're willing to accept, that is. Thank you for your time!

    -HalcyonDays
    General Specific
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    Post by General Specific Sun Nov 06, 2011 8:58 pm

    Truste me when I say that this man knows what he's doing. I've known him ever since I joined Legends-Station, and we're best buds.
    HalcyonDays
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    Post by HalcyonDays Sun Nov 06, 2011 9:15 pm

    Aw shucks General, you're making me blush! Embarrassed
    Eien ni Mugen
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    Post by Eien ni Mugen Wed Nov 09, 2011 11:14 am

    Hmmm....my skills might be best in writing or Ads, but i have quite average artistic skills (only in hand drawn). I'd probably be best in Ads though.
    MaestroMaharg
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    Post by MaestroMaharg Wed Nov 09, 2011 6:24 pm

    We actually encourage being active in more than one area. That's not to say that everyone shouldn't have a main role, but I'd think you should feel free to at least have a go at both.
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    Post by General Specific Wed Nov 09, 2011 7:40 pm

    Yeah: it's never a bad idea to participate in other parts of development. In fact, I'd say it's necessary to get acclimated with every part of developing a game like this, because the work-load is that prodigious and requires a lot of co-operation—game development really does require versatility.
    Eien ni Mugen
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    Post by Eien ni Mugen Wed Nov 09, 2011 7:47 pm

    Gotta take it from the vets, alrighty then. I'll work around.
    Leonel
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    Post by Leonel Wed Nov 09, 2011 7:52 pm

    I would like to apply as a designer and/or graphic artist.
    I love game design, I love to draw, I can do some 3D work, and I know the bare basics of music production and programming.

    Here are some contributions I made early in the devroom.

    Menu Layout for the Game

    In-Game Shader Concept

    Ideas for Dynamic Music System

    Blog Post About Tutorials and Narrative trough fundamental game mechanics.


    A basic 3D thing I did in my free time.
    reference
    3D


    Looking forward to helping out in any way I can!
    PooJ1277
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    Post by PooJ1277 Tue Nov 15, 2011 12:22 pm

    I have been a strong supporter of Legends for a very long time. Unfortunately, I don't know how much help I can be to making this dream come true. However, I do have skills in video/sound editing. And if there are more voice actors needed, count me in. I want to officially apply for an audio position.

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