+76
megabust99
SageChaozu
Suda
Krotar
TronBonne
Gh0st
Bronzedragon316
The High Paladin
arslath
Zetta
Thanatos-Zero
PooJ1277
Leonel
Eien ni Mugen
HalcyonDays
QuietlyThinking
Infernite
Speculator
KokO
NotUnknown
ChromaColors
aoi820
omegaprime02
PhantomKirin
T3GZdev
Sander
CX-10
int
RaphaelRobo
Mikey
afreaknperson
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LordGarza
Rockman Striker
nikklament
SeeFly
lunargoblin
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ONLYUSEmeFEET
PixelSprite
Nicktendonick
omareen
Ore-sama
Dollow
Steve
ThorkellTheTall
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CmonMrBlue
Ben-Hur Pilotti
megaman093
Quickdraw
smalltrouble
Maverinox
WhiteBonne
KayneArgand
LegendMan
ign0to
Mr.Jackpot
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OniLink++
Edich
0Dash0
TypingWithMyDix
rekka_zan
HBV-05-E Raiden
foiden
Virus111
Truner
Jesse
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General Specific
Maddey_Linqs
Skybane Zero
MaestroMaharg
Adrian2040
80 posters
Recruitment Center
Adrian2040- Admin and Lead Director
- Posts : 648
Join date : 2011-07-19
Age : 31
Location : Lima, Peru
- Post n°101
Re: Recruitment Center
I've been kind of busy the last few days. I'll start the procedures now.
Adrian2040- Admin and Lead Director
- Posts : 648
Join date : 2011-07-19
Age : 31
Location : Lima, Peru
- Post n°102
Re: Recruitment Center
Avegodros wrote:I would like to apply for an artist position in the design department.
I also dabble in Visual Studio 2010, Photoshop CS5, Flash CS5 and some other software.
I'm learning how to use Blender 3d and hope to be able to model well sometime next year.
But for now just art for now.
I'll give you the rank of Visual Artist, but that doesn't mean you can't help in the Design Department. You are free to help in any section. The ranks are mostly for everyone to see your speciality.
General Specific- Lead Designer
- Posts : 1059
Join date : 2011-07-19
Age : 29
Location : McKinney, TX
- Post n°103
Re: Recruitment Center
What Adrian said, yes.
I still want dedicated designers in my department, though, as everyone is eventually going to have a specialty, so long as they have the time to dedicate themselves to one.
I still want dedicated designers in my department, though, as everyone is eventually going to have a specialty, so long as they have the time to dedicate themselves to one.
Adrian2040- Admin and Lead Director
- Posts : 648
Join date : 2011-07-19
Age : 31
Location : Lima, Peru
- Post n°104
Re: Recruitment Center
PhantomKirin wrote:Hey General, I got a quick question, just for the record.
What would a "Designer" technically cover, in terms of the project? Because I was thinking of trying to make a few rough modelings of a few places(parts of the city, some random ruin designs, etc.) to start with, and I want to know if that counts towards being a "Conceptual Designer"...
So, are you willing to apply for a development position?
General Specific- Lead Designer
- Posts : 1059
Join date : 2011-07-19
Age : 29
Location : McKinney, TX
- Post n°105
Re: Recruitment Center
Yeah: he wants to be a designer. I've been talking with him about that.
LordGarza- Official Writer
- Posts : 425
Join date : 2011-07-23
Age : 30
Location : Mexico
- Post n°106
Re: Recruitment Center
Would be cool if there was more activity in here...
ChromaColors- Official Artist
- Posts : 122
Join date : 2011-08-13
Age : 29
Location : Tennessee
- Post n°107
Re: Recruitment Center
LordGarza wrote:Would be cool if there was more activity in here...
Your Servbot looks familiar... What's your name in The Capcom forums?
MaestroMaharg- DASH Designer
- Posts : 465
Join date : 2011-07-19
Location : Canada
- Post n°108
Re: Recruitment Center
Wait a second...ChromaColors wrote:LordGarza wrote:Would be cool if there was more activity in here...
Your Servbot looks familiar... What's your name in The Capcom forums?
ChromaColors- Official Artist
- Posts : 122
Join date : 2011-08-13
Age : 29
Location : Tennessee
- Post n°109
Re: Recruitment Center
MaestroMaharg wrote:Wait a second...ChromaColors wrote:LordGarza wrote:Would be cool if there was more activity in here...
Your Servbot looks familiar... What's your name in The Capcom forums?
I feel like I've seen him before on the Capcom forums. Macjsus, perhaps?
LordGarza- Official Writer
- Posts : 425
Join date : 2011-07-23
Age : 30
Location : Mexico
- Post n°110
Re: Recruitment Center
Nahh just loved the servbot, sorry
But good to know you like this SB
But good to know you like this SB
ChromaColors- Official Artist
- Posts : 122
Join date : 2011-08-13
Age : 29
Location : Tennessee
- Post n°111
Re: Recruitment Center
LordGarza wrote:Nahh just loved the servbot, sorry
But good to know you like this SB
D: Oh well. Thanks!
LordGarza- Official Writer
- Posts : 425
Join date : 2011-07-23
Age : 30
Location : Mexico
- Post n°112
Re: Recruitment Center
hahah sorry if that was dissapointing BTW the servbot number is actually MY servot numbah
NotUnknown- Official Artist
- Posts : 8
Join date : 2011-09-03
- Post n°113
Re: Recruitment Center
I'm gonna go ahead toss my hat in the ring.
My specialties are on the visual end, evironement modeling, props, textures, etc.
I'll also be able to assist with general game design and writing.
Seems I can't post clickable links, having just signed up, but I have a couple shots of a side project I worked on a while back, just a texture set for some ruins. I don't like using workarounds, but I don't particularly feel like being all talk, so if you're interested just remove the space between the slashes. >_>
http:/ /img546.imageshack.us/img546/6421/ruins1.png
http:/ /img199.imageshack.us/img199/913/ruins2.png
They aren't very good examples of what I can do, but its the only relevant work I have access to at the moment.
My specialties are on the visual end, evironement modeling, props, textures, etc.
I'll also be able to assist with general game design and writing.
Seems I can't post clickable links, having just signed up, but I have a couple shots of a side project I worked on a while back, just a texture set for some ruins. I don't like using workarounds, but I don't particularly feel like being all talk, so if you're interested just remove the space between the slashes. >_>
http:/ /img546.imageshack.us/img546/6421/ruins1.png
http:/ /img199.imageshack.us/img199/913/ruins2.png
They aren't very good examples of what I can do, but its the only relevant work I have access to at the moment.
PixelSprite- DASH 3D Artist
- Posts : 205
Join date : 2011-07-21
- Post n°114
Re: Recruitment Center
It'd definitely be helpful to have an experienced environment modeller around. Honestly, my experience with environments is none; I'm far more drawn to character work.
That said, I for one would very much like to see what you're capable of!
That said, I for one would very much like to see what you're capable of!
General Specific- Lead Designer
- Posts : 1059
Join date : 2011-07-19
Age : 29
Location : McKinney, TX
- Post n°115
Re: Recruitment Center
Welcome to our effort, NU. I've been wanting a ruin modeler for a while—if you wish to tell me what modeling equipment you use, I'd be delighted!
NotUnknown- Official Artist
- Posts : 8
Join date : 2011-09-03
- Post n°116
Re: Recruitment Center
I have access to both Maya and 3ds max. and though I used maya for longer, I've been working in max for about the past year. I'd prefer to use max, but learning new software doesnt take long when you've already learned a few.
General Specific- Lead Designer
- Posts : 1059
Join date : 2011-07-19
Age : 29
Location : McKinney, TX
- Post n°117
Re: Recruitment Center
If you wish to share anything regarding ruin concepts with the team, feel free to post a topic about what you've been working on in the Peer Review sub-forum of our Design forum's Ruin Design section. I'd like to view your thoughts in such a thread.
KokO- Official Designer
- Posts : 23
Join date : 2011-10-09
- Post n°118
Re: Recruitment Center
Servbot #2159 A.K.A KokO reporting for duty!
I would like to help in the fields of:
1)Designer
2)Writing (but more of a support)
3)Visuals (I don't really consider myself that great of a drawer but I'll help as much as I can!)
I believe in my conceptualizing powers that I can help think up of things that could be very useful or even improve on the ideas of others!
Just to clarify, designer equals things that could be implemented in the game right while visuals are... well visuals purely XD
I would like to help in the fields of:
1)Designer
2)Writing (but more of a support)
3)Visuals (I don't really consider myself that great of a drawer but I'll help as much as I can!)
I believe in my conceptualizing powers that I can help think up of things that could be very useful or even improve on the ideas of others!
Just to clarify, designer equals things that could be implemented in the game right while visuals are... well visuals purely XD
MaestroMaharg- DASH Designer
- Posts : 465
Join date : 2011-07-19
Location : Canada
- Post n°119
Re: Recruitment Center
Sounds like you're maybe aiming for a 'Conceptual Developer' position. Or has than position been canned entirely?
KokO- Official Designer
- Posts : 23
Join date : 2011-10-09
- Post n°120
Re: Recruitment Center
MaestroMaharg wrote:Sounds like you're maybe aiming for a 'Conceptual Developer' position. Or has than position been canned entirely?
Well, I didn't see that position in the list when I checked the positions stated at the first post. But I don't mind the idea of being in a conceptualization team.
LordGarza- Official Writer
- Posts : 425
Join date : 2011-07-23
Age : 30
Location : Mexico
- Post n°121
Re: Recruitment Center
I believe the "conceptual developer" position was indeed canned. However, I would highly suggest you that you choose that position whis is your best field. (I believe that in what you posted, your best attribute is designing).
foiden- Lead Musician
- Posts : 31
Join date : 2011-07-19
- Post n°122
Re: Recruitment Center
Many thanks LordGarza for keeping activity alive as possible. I'm eyeing the design concepts forum a bit to get an idea of what people are going for. (In the mean time, I've been also doing work on Web broadcasting Comedy TV episodes as well as my live-entertainment venues) I have a few concepts I'll throw around to see if it breaks in with the design team. It isn't much, but I'd figure maybe some music will throw some ideas around.
KokO- Official Designer
- Posts : 23
Join date : 2011-10-09
- Post n°123
Re: Recruitment Center
I could go with designer
Just to be clear, designer works in things that are implemented in the game such as mechanics, opponents etc right? And when I hear design, I think it also has to do with a little visuals. Just want to be clear before it's final
Just to be clear, designer works in things that are implemented in the game such as mechanics, opponents etc right? And when I hear design, I think it also has to do with a little visuals. Just want to be clear before it's final
PixelSprite- DASH 3D Artist
- Posts : 205
Join date : 2011-07-21
- Post n°124
Re: Recruitment Center
Yeah, designer mainly means mechanics.
KokO- Official Designer
- Posts : 23
Join date : 2011-10-09
- Post n°125
Re: Recruitment Center
Yah I feel as though I could help most in that field (designer) but that doesn't stop me from giving my input on other things like writing right?
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